Hi, there. Did you enjoy reading the article in the previous interview? We would be very grateful if you could read till the last sentence of time too! Thank you.
— Now for the next question. What does General Manager Ohmura consider to be the most interesting aspect of a “development job”?
Omura: Development was probably more painful than interesting, to be honest (laughs).
(laughs) Rather than being interesting, I often feel a sense of relief when a product that we have worked hard to create is released to the market, or when a product we have designed is mass-produced and has survived for three years.
I think I can continue working in the development field because that sense of relief has become a habit of mine.
But development is a place of self-realization, so I think the good thing is that I can do whatever I want as long as it meets product specifications, etc. I get a sense of satisfaction that goes beyond the salary.
I think this is one good thing about people with special skills in design that sales and production people do not have.
-I have learned that the development job is not only interesting… (laughs)
Now for my last question: what do you think the development department of Toyo should be like in 5 years time?
Omura: Currently, I am so busy with my daily design work that I don’t have time to gather much information. This leaves me with little time to gather information. I have to keep my antennae up and pay attention to things like, “Where does the technology I was involved in designing stand in the world? I have to keep my antennae up and pay attention to such things as “Where does the technology I was involved in designing stand in the world?
I would like to create an environment that will enable me to do so.
For example, I would like to create opportunities for discussion and exchange not only with my own department but also with other departments, so that we can exchange information and create a sense that we are all working together.
-There may be a tendency to turn inward with a lot of individual thinking work such as design and development, but it seems necessary to activate communication even in such a situation.
Omura: Yes, it doesn’t matter what you talk about. Talking with people from outside can be a good opportunity to get ideas. You may realize something only after you talk with them.
— Right, if having any trouble, just talk to somebody. Thank you for your valuable talk!
We, editors, are happy to take a photo with the General Manager, Ohmura.
Guess who is our next interviewee? Hope to see you next time again.